Faith CoLab: Tapestry of Faith: Amazing Grace: A Program about Exploring Right and Wrong for Grade 6

Alternate Activity 1: Ethics Play

Part of Amazing Grace

Activity time: 15 minutes

Materials for Activity

  • Two dice (extra large, if possible) of different colors
  • Ethics Play role name tags
  • Ethics Play Scenarios (Session 1, Leader Resources 2-7).
  • Optional: Masks, costumes, and wigs for roles

Preparation for Activity

  • If you are or your group is new to Ethics Play, refer to the directions in Activity 4 of Session 1, Introducing Amazing Grace: Exploring Right and Wrong.

Description of Activity

Participants play a game replicating real-life situations involving ethical decisions.

At the end of the game, ask if participants carefully considered the consequences of their actions. What would a firm and unforgiving deity say about such behavior? What would a kind and forgiving deity say?

Including All Participants

If some participants have limited mobility, you might wish to have the group remain seated, or at least give individuals a choice between standing and sitting when they speak.