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In "Amazing Grace," a Tapestry of Faith program
Participants play a game replicating real-life situations involving ethical decisions.
Ethics Play is a game for up to twelve players, each playing a role. They are Star, Devil, Conscience, God, Parent, Friend, and six Jurors. If your group is larger, consider dividing it into subgroups and letting each play the game. If your group is smaller, drop some of the parts, but always have a Star and at least one Juror. Begin with the group in a circle on the floor or at a small table and the dice in the center. Then follow these steps:
Mark on the scenario sheet which scenario you played to avoid repetition. Keep the name tags and scenarios in a secure place for future sessions. In future sessions, rotate the role of Star. If participants find themselves frequently playing other roles, help them switch with other youth so everyone gets a chance to play all the roles during the program.
If some participants have limited mobility, you might wish to have the group remain seated, or at least give individuals a choice between standing and sitting when they speak.
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Last updated on Wednesday, October 26, 2011.
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